Wednesday, March 30, 2016
Class Presentatoin Notes
Class Presentation - Personal Interest Points
Electronic Art Notes:
Nam June - Fluxes - father of electronic art
Electronic art has many directions it can go with intersecting qualities providing infinite possibilities stemming from this one category of art (sound, visual, shadow, etc)
4'33" - a piece focused on the audience - brought attention to new media
New efforts were being made in new media experimentation
ISEA- traveling internationally - non-profit
Rain room - hydro electronic
Contemporary Animation:
2D - vector based - better for sub-par drawers
3D computer animation - you can move individual parts for each frame
Stop motion: clay model and paper, etc images played one after another
2D is less risky especially for advertisers. Less money, less work.
The industry is waiting to see if 4K catches on before they put out their money and
Weinstein- characters, personalities, and environments unique and story-telling
Weinstein is less commercially inspired
Commercialized animation is handing you to obey. Weinstein made this stuff out of his own creativity.
Der- Zoetroppe - 3D made from 2D
Sisman- 3D digital combining digital produced images with new forms
Shinkai- traditional 2D raster based - 2D animation in a more art context, although merging into commercial
Video Art:
Can be a video itself, or a picture made of moving pictures for example
How it is presented also plays a huge role, such as if something is arranged in an ironic way compared to what the screens themselves are showing
Vito Acconci- body art - would even bite/burn his body hair off
Matthew Barney - lots of imagery and historical video art - used sexual maturation as metaphor for developing art
William Kentridge - more like animation, filmed series of drawings and worked like animation
There is a lot of weird sound involved in what I've seen so far.
"Look at me, I'm a painting, but I'm talking to you."
Video Installation Art:
You just need electricity and darkness
LED screens
You can get different feelings and emotions, you can use pieces individually or combine them,
Interactive- your presence affects what you see
Using television as a piece of art - Paik
Interactive art has evolved to using apps
skip sweeney- illuminatin' - frequency feedback
Sound making visual and Visual making sound
Web Art:
Virtual Life
People tried to use Second Life to make art for themselves
Alexi Shulgen - one of the first pioneers of net art
- uses his computer voice to make songs and it is hilarious to me
Performance, digital, web art can all overlap to make something crazy unexpected
Agatha Appears: visually interactive
Heath Bunting: Do Something Different
- crossing borders and playing with the concept of the wall
Amalia is more of a modern day shocker. Superficial. None of its real and the public's into it.
Projection Mapping:
projectors with custom moving designs
very vector based
some are interactive, some are timed video
Seidel is really very abstract
projection onto 3D objects, paper, smoke, water sprays, etc
Supercorona- used cd cases
probably my favorite presentation thus far
Technology Art Ecology
Art+Ecology= how art can mesh with nature/art - to control, observe, or observe
BiodesignChallenge - art and design students get to compete - pushing boundaries and showcasing visions
Art can make a real and scientific difference
Biomodd: creating relationships between plants and tech
There are so many cool ways to do art and science together
Even using oranges to power LEDs
Monday, March 28, 2016
Wednesday, March 23, 2016
Wednesday, March 9, 2016
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